For 24 hours, over the weekend of Oct 17-18th, a group of 91 indie game designers, developers and artists came together for the intensive Shanghai GamJam. As the core organizer of Shanghai GamJam, we’re so glad to see so many indie game lovers taking part in this year’s session, no matter they are amateurs or professionals. It’s the forth year, of course we’d like to see more, not just the increase in the number of the participants. Fortunately, it turned out to be really fun and incredible. 28 creative teams were formed and nearly 30 games were finished in the end. That’s the scene we’d always dreamed to create in the industry in China.
Anyway, the theme of this year is “We make our choices, then our choices make us”. It sounds a little bit tricky. But we think it’s not gonna be the biggest problem for the Jammers. What made this year’s Jam so difficult and challenging was the time. Not 48 hours as usual, but 24 hours. So we’re honored to be the witnesses of the 28 mad games made by these bunch of mad people. And we’re totally moved by the enthusiastic atmosphere in the entire 24 hours. The result is beyond amazing.
And also, we would like to thank all the people who were there with us this year for making all those great games. Indie games won’t be so cool without you guys. Hopefully next year we’ll see more talented people here to design and prototype innovative game ideas.
Check out this year’s games: